THE EMBER is your lifeblood โ a living flame that fades every day. If it dies, the clan dies. Stoke it with fuel each camp.
RESOURCES โ Fuel (burns to feed the ember), Rations (1 per belly per day), Scrip (coins), Salves (heal the sick), and Warmth (gear that blunts the cold).
THE ROUTE โ travel north across ~16 zones to the Ashen Throne. Weather slows and drains you: blizzards are killers.
ACTIONS โ each camp you can travel, stoke, hunt/forage, rest, or trade (at holdfasts).
YOUR CLAN โ Sable (the Keeper: if she falls, all is lost), Orin (hunts better), Mara (stretches rations, heals), Pip (keeps spirits up).
WIN by reaching the Ashen Throne with the ember still burning.
Touch/click everything. T = travel ยท S = stoke ยท H = hunt ยท R = rest.